逐日战神刷元宝脚本,逐日战神游戏脚本

2023-01-30 23:27:26 最新游戏资讯 zhumx

微信逐日战神有漏洞吗

有漏洞存在。

这款游戏虽然在其他的方面设计的非常的细致,但是玩的次数多了,还是能够找到一些漏洞的。

目前没有一款游戏非常的完美,没有任何的漏洞,有漏洞的存在都是正常的,没有办法避免技术还没有那么高。

逐日战神如何快速抽到屠龙

攻城战每周二、四、六晚上八点开始,八点半结束。参加 伍有传奇 沙城争霸必须由帮会里的领导进行报名,申请攻城需要消耗一个攻城令牌(可在商城购买),摧毁城主雕像后进入皇宫,活动结束时占领皇宫的公会取得攻城战的胜利。获胜公会的会长可在比奇城主雕像领取奖励。攻城会有很多沙城奖励

战神引擎怎么设置武器转生才能带

战神引擎转生脚本(总共20转带物品数据库),如果你们添加的版本里面已经有了转生证明,那么不需要添加DB,没有就记得从压缩包里面的SQL文件里面找到转生证明,添加到你的版本里面去,转生需要的添加在脚本里面自由修改,包括赠送的物品,默认赠送的是技能书。

{

*******************************************************************}

program Mir2;

procedure _doexit;

begin

This_Npc.CloseDialog(This_Player);

end;

procedure _yi;

begin

if (This_Player.GetBagItemCount (‘转生证明’) = 1) and (This_Player.YBNum = 100) then

begin

This_Player.Take(‘转生证明’,1);

This_Player.ScriptRequestSubYBNum(100);//This_Player.PsYBConsum(This_NPC,’Gaoji0LB’,20051,100,1);

This_Player.Give(‘一转玉佩’,1);

This_Player.Give(‘转生神印’,1);

ServerSay(‘玩家’+This_Player.Name+’历尽千辛万苦终于一转,送他一转玉佩作为奖励!’, 3);

end

else

This_NPC.NpcDialog(This_Player,

‘你没有达到转生等级或没有1个金刚石或者没有足够的元宝!’);

end;

procedure _er;

begin

if (This_Player.GetBagItemCount (‘一转玉佩’) = 1) and (This_Player.YBNum = 500) then

begin

This_Player.Take(‘一转玉佩’,1);

This_Player.ScriptRequestSubYBNum(500);//This_Player.PsYBConsum(This_NPC,’Gaoji0LB’,20051,500,1);

This_Player.Give(‘二转玉佩’,1);

This_Player.Give(‘转生神印’,1);

ServerSay(‘玩家’+This_Player.Name+’历尽千辛万苦终于二转,送他二转玉佩作为奖励!’, 3);

end

else

This_NPC.NpcDialog(This_Player,

‘你没有达到转生等级或没有一转玉佩或者没有足够的元宝,记得把玉佩放到背包!’);

end;

procedure _san;

begin

if (This_Player.GetBagItemCount (‘二转玉佩’) = 1) and (This_Player.YBNum = 1000) then

begin

This_Player.Take(‘二转玉佩’,1);

This_Player.ScriptRequestSubYBNum(1000);//This_Player.PsYBConsum(This_NPC,’Gaoji0LB’,20051,1000,1);

This_Player.Give(‘三转玉佩’,1);

This_Player.Give(‘转生神印’,1);

ServerSay(‘玩家’+This_Player.Name+’历尽千辛万苦终于三转,送他三转玉佩作为奖励!’, 3);

end

else

This_NPC.NpcDialog(This_Player,

‘你没有达到转生等级或没有二转玉佩或者没有足够的元宝,记得把玉佩放到背包!’);

end;

procedure _si;

begin

if (This_Player.GetBagItemCount (‘三转玉佩’) = 1) and (This_Player.YBNum = 2000) then

begin

This_Player.Take(‘三转玉佩’,1);

This_Player.ScriptRequestSubYBNum(2000);//This_Player.PsYBConsum(This_NPC,’Gaoji0LB’,20051,2000,1);

This_Player.Give(‘四转玉佩’,1);

This_Player.Give(‘转生神印’,1);

ServerSay(‘玩家’+This_Player.Name+’历尽千辛万苦终于四转,送他四转玉佩作为奖励!’, 3);

end

else

This_NPC.NpcDialog(This_Player,

‘你没有达到转生等级或没有三转玉佩或者没有足够的元宝,记得把玉佩放到背包!’);

end;

procedure _wu;

begin

if (This_Player.GetBagItemCount (‘四转玉佩’) = 1) and (This_Player.YBNum = 5000) then

begin

This_Player.Take(‘四转玉佩’,1);

This_Player.ScriptRequestSubYBNum(5000);//This_Player.PsYBConsum(This_NPC,’Gaoji0LB’,20051,5000,1);

This_Player.Give(‘五转玉佩’,1);

This_Player.Give(‘转生神印’,1);

ServerSay(‘玩家’+This_Player.Name+’历尽千辛万苦终于五转,送他五转玉佩作为奖励!’, 3);

end

else

This_NPC.NpcDialog(This_Player,

‘你没有达到转生等级或没有四转玉佩或者没有足够的元宝,记得把玉佩放到背包!’);

end;

procedure _liu;

begin

if (This_Player.GetBagItemCount (‘五转玉佩’) = 1) and (This_Player.GetBagItemCount (‘转生证明’) = 1)then

begin

This_Player.Take(‘五转玉佩’,1);

This_Player.Take(‘转生证明’,1);

This_Player.Give(‘六转玉佩’,1);

This_Player.Give(‘转生神印’,1);

ServerSay(‘玩家’+This_Player.Name+’历尽千辛万苦终于六转,送他六转玉佩作为奖励!’, 3);

end

else

This_NPC.NpcDialog(This_Player,

‘你没有达到转生等级或没有五转玉佩或者没有足够的转生证明,记得把玉佩放到背包!’);

end;

procedure _qi;

begin

if (This_Player.GetBagItemCount (‘六转玉佩’) = 1) and (This_Player.GetBagItemCount (‘转生证明’) = 2)then

begin

This_Player.Take(‘六转玉佩’,1);

This_Player.Take(‘转生证明’,2);

This_Player.Give(‘七转玉佩’,1);

This_Player.Give(‘转生神印’,1);

ServerSay(‘玩家’+This_Player.Name+’历尽千辛万苦终于七转,送他七转玉佩作为奖励!’, 3);

end

else

This_NPC.NpcDialog(This_Player,

‘你没有达到转生等级或没有六转玉佩或者没有足够的转生证明,记得把玉佩放到背包!’);

end;

procedure _ba;

begin

if (This_Player.GetBagItemCount (‘七转玉佩’) = 1) and (This_Player.GetBagItemCount (‘转生证明’) = 4)then

begin

This_Player.Take(‘七转玉佩’,1);

This_Player.Take(‘转生证明’,4);

This_Player.Give(‘八转玉佩’,1);

This_Player.Give(‘转生神印’,1);

ServerSay(‘玩家’+This_Player.Name+’历尽千辛万苦终于八转,送他八转玉佩作为奖励!’, 3);

end

else

This_NPC.NpcDialog(This_Player,

‘你没有达到转生等级或没有七转玉佩或者没有足够的转生证明,记得把玉佩放到背包!’);

end;

procedure _jiu;

begin

if (This_Player.GetBagItemCount (‘八转玉佩’) = 1) and (This_Player.GetBagItemCount (‘转生证明’) = 6)then

begin

This_Player.Take(‘八转玉佩’,1);

This_Player.Take(‘转生证明’,6);

This_Player.Give(‘九转玉佩’,1);

This_Player.Give(‘转生神印’,1);

ServerSay(‘玩家’+This_Player.Name+’历尽千辛万苦终于满转,送他九转玉佩作为奖励!’, 3);

end

else

This_NPC.NpcDialog(This_Player,

‘你没有达到转生等级或没有八转玉佩或者没有转生证明,记得把玉佩放到背包!’);

end;

procedure _shi;

begin

if This_Player.Level = 90 then

begin

if (This_Player.GetBagItemCount (‘九转玉佩’) = 1) and (This_Player.GetBagItemCount (‘转生证明’) = 6)then

begin

This_Player.Take(‘九转玉佩’,1);

This_Player.Take(‘转生证明’,6);

This_Player.ScriptRequestSubYBNum(10000);//This_Player.PsYBConsum(This_NPC,’Gaoji0LB’,20051,10000,1);

This_Player.Give(‘十转玉佩’,1);

This_Player.Give(‘转生神印’,1);

This_Player.Give(‘逐日剑法’,1);

ServerSay(‘玩家’+This_Player.Name+’历尽千辛万苦终于满转,送他十转玉佩作为奖励!’, 3);

end

else

This_NPC.NpcDialog(This_Player,

‘你没有达到转生等级或没有九转玉佩或者没有转生证明,记得把玉佩放到背包!’);

end else

This_NPC.NpcDialog(This_Player,

‘你没有达到等级90级或没有九转玉佩或者没有转生证明,记得把玉佩放到背包!’);

end;

procedure _shiyi;

begin

if This_Player.Level = 200 then

begin

if (This_Player.GetBagItemCount (‘十转玉佩’) = 1) and (This_Player.GetBagItemCount (‘转生证明’) = 6)then

begin

This_Player.Take(‘十转玉佩’,1);

This_Player.Take(‘转生证明’,6);

This_Player.ScriptRequestSubYBNum(30000);//This_Player.PsYBConsum(This_NPC,’Gaoji0LB’,20051,30000,1);

This_Player.Give(‘十一转玉佩’,1);

This_Player.Give(‘转生神印’,1);

ServerSay(‘玩家’+This_Player.Name+’历尽千辛万苦终于满转,送他十一转玉佩作为奖励!’, 3);

end

else

This_NPC.NpcDialog(This_Player,

‘你没有达到转生等级或没有十转玉佩或者没有转生证明,记得把玉佩放到背包!’);

end else

This_NPC.NpcDialog(This_Player,

‘你没有达到等级200级或没有十转玉佩或者没有转生证明,记得把玉佩放到背包!’);

end;

procedure _shier;

begin

if This_Player.Level = 200 then

begin

if (This_Player.GetBagItemCount (‘十一转玉佩’) = 1) and (This_Player.GetBagItemCount (‘转生证明’) = 6)then

begin

This_Player.Take(‘十一转玉佩’,1);

This_Player.Take(‘转生证明’,6);

This_Player.ScriptRequestSubYBNum(50000);//This_Player.PsYBConsum(This_NPC,’Gaoji0LB’,20051,50000,1);

This_Player.Give(‘十二转玉佩’,1);

This_Player.Give(‘转生神印’,1);

ServerSay(‘玩家’+This_Player.Name+’历尽千辛万苦终于满转,送他十二转玉佩作为奖励!’, 3);

end

else

This_NPC.NpcDialog(This_Player,

‘你没有达到转生等级或没有十一转玉佩或者没有转生证明,记得把玉佩放到背包!’);

end else

This_NPC.NpcDialog(This_Player,

‘你没有达到等级200级或没有十一转玉佩或者没有转生证明,记得把玉佩放到背包!’);

end;

procedure _shisan;

begin

if This_Player.Level = 200 then

begin

if (This_Player.GetBagItemCount (‘十二转玉佩’) = 1) and (This_Player.GetBagItemCount (‘转生证明’) = 6)then

begin

This_Player.Take(‘十二转玉佩’,1);

This_Player.Take(‘转生证明’,6);

This_Player.ScriptRequestSubYBNum(100000);//This_Player.PsYBConsum(This_NPC,’Gaoji0LB’,20051,100000,1);

This_Player.Give(‘十三转玉佩’,1);

This_Player.Give(‘转生神印’,1);

This_Player.Give(‘武力盾’,1);

ServerSay(‘玩家’+This_Player.Name+’历尽千辛万苦终于满转,送他十三转玉佩作为奖励!’, 3);

end

else

This_NPC.NpcDialog(This_Player,

‘你没有达到转生等级或没有十二转玉佩或者没有转生证明,记得把玉佩放到背包!’);

end else

This_NPC.NpcDialog(This_Player,

‘你没有达到等级200级或没有十二转玉佩或者没有转生证明,记得把玉佩放到背包!’);

end;

procedure _shisi;

begin

if This_Player.Level = 250 then

begin

if (This_Player.GetBagItemCount (‘十三转玉佩’) = 1) and (This_Player.GetBagItemCount (‘转生证明’) = 6)then

begin

This_Player.Take(‘十三转玉佩’,1);

This_Player.Take(‘转生证明’,6);

This_Player.ScriptRequestSubYBNum(150000);//This_Player.PsYBConsum(This_NPC,’Gaoji0LB’,20051,150000,1);

This_Player.Give(‘十四转玉佩’,1);

This_Player.Give(‘转生神印’,1);

ServerSay(‘玩家’+This_Player.Name+’历尽千辛万苦终于满转,送他十四转玉佩作为奖励!’, 3);

end

else

This_NPC.NpcDialog(This_Player,

‘你没有达到转生等级或没有十三转玉佩或者没有转生证明,记得把玉佩放到背包!’);

end else

This_NPC.NpcDialog(This_Player,

‘你没有达到等级250级或没有十三转玉佩或者没有转生证明,记得把玉佩放到背包!’);

end;

procedure _shiwu;

begin

if This_Player.Level = 300 then

begin

if (This_Player.GetBagItemCount (‘十四转玉佩’) = 1) and (This_Player.GetBagItemCount (‘转生证明’) = 6)then

begin

This_Player.Take(‘十四转玉佩’,1);

This_Player.Take(‘转生证明’,6);

This_Player.ScriptRequestSubYBNum(200000);//This_Player.PsYBConsum(This_NPC,’Gaoji0LB’,20051,200000,1);

This_Player.Give(‘十五转玉佩’,1);

This_Player.Give(‘转生神印’,1);

This_Player.Give(‘开天斩’,1);

ServerSay(‘玩家’+This_Player.Name+’历尽千辛万苦终于满转,送他十五转玉佩作为奖励!’, 3);

end

else

This_NPC.NpcDialog(This_Player,

‘你没有达到转生等级或没有十四转玉佩或者没有转生证明,记得把玉佩放到背包!’);

end else

This_NPC.NpcDialog(This_Player,

‘你没有达到等级300级或没有十四转玉佩或者没有转生证明,记得把玉佩放到背包!’);

end;

procedure _shiliu;

begin

if This_Player.Level = 350 then

begin

if (This_Player.GetBagItemCount (‘十五转玉佩’) = 1) and (This_Player.GetBagItemCount (‘转生证明’) = 6)then

begin

This_Player.Take(‘十五转玉佩’,1);

This_Player.Take(‘转生证明’,6);

This_Player.ScriptRequestSubYBNum(250000);//This_Player.PsYBConsum(This_NPC,’Gaoji0LB’,20051,250000,1);

This_Player.Give(‘十六转玉佩’,1);

This_Player.Give(‘转生神印’,1);

ServerSay(‘玩家’+This_Player.Name+’历尽千辛万苦终于满转,送他十六转玉佩作为奖励!’, 3);

end

逐日战神刷元宝脚本(逐日战神游戏脚本) 第1张

微信逐日怎么刷元宝

微信逐日这样刷元宝:

1、无忧传綦玩家可以免费领取《逐日战神》新手礼包,里面的物品和道具比较适合新手玩家升级所用。

2、玩家只要冲点小钱升级成为VIP1,可以享受免费传送、初期的强力装备,还可以将所有的技能马上提升到5级。

逐日战神v8要多少钱?

玩家在游戏中,是可以通过充值vip,来获得游戏中的一些特权的,像副本挑战次数、每日特权礼包等,都是可以属于vip特权的一部分,玩家的vip等级越高,能够获得的特权也是越多的,只要玩家的等级足够高,即使是极品装备也是可以免费获得的。

逐日战神v8要2000rmb

vip价格一览

vip1:10rmb

vip2:50rmb

vip3:100rmb

vip4:200rmb

vip5:500rmb

vip6:750rmb

vip7:1000rmb

vip8:2000rmb

vip9:5000rmb

vip10:7500rmb

vip11:10000rmb

vip12:25000rmb

vip13:50000rmb

vip14:75000rmb

vip15:100000rmb

vip16:150000rmb

vip17:200000rmb

vip18:300000rmb

逐日战神V8免费版